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NAB Highlights

May 3rd, 2009

NAB 2009 was a hit, so much so that we’re already excited for next year.  And fortunately, the convention center’s air conditioning made up for the desert heat.

Feedback on our HD sound effects libraries was invaluable – the following features were received particularly well:

  • Fresh, New Sounds: All Blastwave FX libraries are new, native 24/96 and recorded within the last three years. This gives you the advantage of using the most contemporary, realistic, and technically clean sounds. Sounds of the world change with time, and so should sound effects.
  • Hard Drive | USB | DVD | Download: We deliver our libraries on multiple formats from larger libraries on Hard Drive (Blastdrive, SONOPEDIA, wavFX) to smaller, niche libraries on DVDs, USB drives and download.
  • Spanning A to Z and then some: The Blastwave FX Catalog spans Ambiences to Zippers with all the Lasers, Whooshes, and Stingers you can handle in between.
  • Blastwave FX Search Engine (Mac/PC): Crucial in today’s production workflow, our search engine allows you to efficiently Search, Browse, Audition and Drag N’ Drop into any application from Pro Tools to Avid and more.

Ric Viers, head of Blastwave FX and author of the Sound Effects Bible, highlights his NAB 2009 experience in this video:

Laura Sinnott AES / NAB, Blastwave FX, Free Downloads!, HD Sound Effects, Videos , , , , ,

SONOPEDIA Sound Design Competition Results

February 8th, 2009

With great pleasure we’d like to announce the winner of the SONOPEDIA Sound Design Competition hosted by Blastwave FX andPost Magazine. Congratulations to Weston Fonger, you will receive SONOPEDIA, The Encyclopedia of HD Sound Effects- a retail value of $3,999!! Runners up were Bob Hart and Erik Reimers. Check out the top three pieces below:

The Winning composition was designed by Weston Fonger, who currently resides in NYC. In his words, “A futuristic apocalypse reversion. It was created only using the supplied sound fx, Protools software, and an array of plug-ins.” What Academy Award winner Richard King had to say about Weston’s piece:

“[this piece]… gave me the strongest emotional reaction … It’s clear the sound designer was striving to tell a story – certainly an abstract one which the listener can interpret in any number of ways, but there’s a purposeful development to the sounds. The subtle moments are well done and pleasingly organic, with a very effective use of total silence in one transition, and the louder, denser sections retain their clarity. The sounds chosen stand out for their uniqueness and clarity and the mix is focused. Very good work!”

The first runner up in the SONOPEDIA Sound Design Competitionwas Bob Hart. Academy Award winner Lon Bender said the following:

“[this piece] … conveyed great creativity from a sonic standpoint … additionally there is a clear understanding of the goal of the piece. The overall structure of a sales piece is to make the reveal of the subject of the piece the most exciting, which I feel he really did successfully.”

 

This piece by Erik Reimers was the second runner up in the SONOPEDIA Sound Design Competition:,. Academy Award winner Randy Thom had this to say about it:

“Designing voices for creatures and robots is probably the most difficult kind of sound design there is. [Bot vs Bee] had a nice narrative arc, it was funny, and I’m guessing the designer had to twist the raw sounds quite a bit to achieve the final result.”

Thank you to all 68 sound designers who submitted entries. Also, a huge thank you to the judges who participated with lots of excitement. As Lon said, “I was impressed by all of the entries., fantastic that there is so much
talent out there…”

We’ll be posting more pieces soon, so don’t forget to check back!

Richard King  

Warner Bros. supervising sound editor/sound designer Richard King, an Oscar-winner and multiple nominee, has worked on films such as The Prestige, War of the Worlds, Master and Commander (Oscar win) and most recently The Dark Knight.

Randy Thom 

Randy Thom is the director of sound design at Skywalker Sound. The multiple Oscar-winner began working for Lucasfilm in 1979. His responsibilities as a sound designer and re-recording mixer include working with the director of a film to design the overall sound of the film and to fabricate specific sound effects.

Lon Bender 

Oscar-winner (Braveheart) Lon Bender is supervising sound editor at Soundelux in Hollywood. Recent work includes The Blood Diamond, for which he earned an Academy Award nomination, The Bucket List, The Producers and the upcoming Defiance.


Laura Sinnott Blastwave FX, HD Sound Effects, SONOPEDIA™ , , , , , ,

HD Sound Effects Primer: What and Why?

September 27th, 2008

Q: What are HD sound effects?

A: HD sound effects are audio files of sound effects recordings produced and delivered above CD-quality audio standards. In other words, anything above 16-bit/44.1kHz. They can be mono, stereo, 5.1, 7.1, and beyond. The current standard in delivery of HD sound effects libraries is 24-bit/96kHz – this is currently Blastwave FX’s native recording and delivery standard. In addition, our defiinition of HD sound effects involves the recording quality as well- poorly recorded sound, even at high bit rates and frequencies does not qualify. True HD sound effects, beyond bit rate and frequency are pristinely recorded using only professional recording techniques and equipment.

Q: Why do audio professionals need to adopt the use of HD sound effects into their everyday workflow?

A: We see two main reasons:

  1. To match HD video standards: HD television has become mainstream, and with it comes consumer technology already capable of playing back HD audio. We, as audio professionals, must not fall behind the video industry by offering an inferior quality audio experience to consumers.
  2. To uphold the original HD sound recording quality: Professional sound recordists regularly record in 24-bit/48kHz and above. Audio post professionals need to maintain the hi-def quality by utilizing HD sound effects into their mixes.

blastwavefx HD Sound Effects , , ,