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	<title>Blastwave Labs &#187; Laura Sinnott</title>
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	<link>http://www.blastwavefx.com/blog</link>
	<description>The Official Playground of Blastwave FX</description>
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		<title>Inside Blastwave FX: Past, Present &amp; Future</title>
		<link>http://www.blastwavefx.com/blog/2010/07/26/inside-blastwave-fx-past-present-future/</link>
		<comments>http://www.blastwavefx.com/blog/2010/07/26/inside-blastwave-fx-past-present-future/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 12:40:14 +0000</pubDate>
		<dc:creator>Laura Sinnott</dc:creator>
				<category><![CDATA[Other]]></category>

		<guid isPermaLink="false">http://www.blastwavefx.com/blog/?p=460</guid>
		<description><![CDATA[New to Blastwave FX? Haven&#8217;t hung out with us in a while?  Well here are some highlights of what we&#8217;ve been doing with sound effects , and what we plan on doing!
Sound Design Competitions (Past):  The Blastwave FX and Avid Competition and Giveaway garnered over 100 entries from over ten countries from the UK [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>NAB 2010 Video about Blastwave FX</title>
		<link>http://www.blastwavefx.com/blog/2010/06/01/nab-2010-video-about-blastwave-fx/</link>
		<comments>http://www.blastwavefx.com/blog/2010/06/01/nab-2010-video-about-blastwave-fx/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 14:35:11 +0000</pubDate>
		<dc:creator>Laura Sinnott</dc:creator>
				<category><![CDATA[Blastwave FX]]></category>
		<category><![CDATA[NAB]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[BlastDrive]]></category>
		<category><![CDATA[Bugs]]></category>
		<category><![CDATA[laura sinnott]]></category>
		<category><![CDATA[nab 2010]]></category>
		<category><![CDATA[SONOPEDIA]]></category>
		<category><![CDATA[sound effects]]></category>

		<guid isPermaLink="false">http://www.blastwavefx.com/blog/?p=427</guid>
		<description><![CDATA[Laura talks about what makes Blastwave FX the New Wave in Sound Effects, interviewed at NAB 2010 by Production Hub.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Competition FAQ</title>
		<link>http://www.blastwavefx.com/blog/2010/03/26/competition-faq/</link>
		<comments>http://www.blastwavefx.com/blog/2010/03/26/competition-faq/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 09:16:36 +0000</pubDate>
		<dc:creator>Laura Sinnott</dc:creator>
				<category><![CDATA[Blastwave FX and AVID Competition]]></category>
		<category><![CDATA[Sound Design Competitions]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[avid]]></category>
		<category><![CDATA[Blastwave FX]]></category>
		<category><![CDATA[digidesign]]></category>
		<category><![CDATA[pro tools]]></category>
		<category><![CDATA[sound design competition]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.blastwavefx.com/blog/?p=391</guid>
		<description><![CDATA[Numerous people have asked us questions about the competition, so we thought we'd post an FAQ section here.

Q: I only see an intro and outro in the competition download pack. Where is the rest of the video? Do I just sound design over a black screen?]]></description>
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		<slash:comments>6</slash:comments>
		</item>
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		<title>Blastwave FX and AVID Competition</title>
		<link>http://www.blastwavefx.com/blog/2010/03/04/blastwave-fx-and-avid-competition/</link>
		<comments>http://www.blastwavefx.com/blog/2010/03/04/blastwave-fx-and-avid-competition/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 14:09:09 +0000</pubDate>
		<dc:creator>Laura Sinnott</dc:creator>
				<category><![CDATA[Blastwave FX]]></category>

		<guid isPermaLink="false">http://www.blastwavefx.com/blog/?p=387</guid>
		<description><![CDATA[We&#8217;ve teamed up with AVID/Digidesign for our next sound design competition.  This time, the stakes are high!  The grand prize includes the AVID Media Composer, SONOPEDIA, Pro Tools LE, Mbox 2 and much more.
Skip Lievsay (No Country for Old Men), Jacob Ribicoff (Nine) and Ric Viers (Blastwave FX) are our esteemed judges, and you&#8217;ve got [...]]]></description>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Why Blastwave FX Libraries?</title>
		<link>http://www.blastwavefx.com/blog/2010/01/18/why-blastwave-fx-libraries/</link>
		<comments>http://www.blastwavefx.com/blog/2010/01/18/why-blastwave-fx-libraries/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 00:18:54 +0000</pubDate>
		<dc:creator>Laura Sinnott</dc:creator>
				<category><![CDATA[Other]]></category>

		<guid isPermaLink="false">http://www.blastwavefx.com/blog/?p=383</guid>
		<description><![CDATA[ A lot of sound designers ask us what the difference is between SONOPEDIA and other general sound effects libraries.  Here are some highlights:

Sounds change with Time:  Our sound effects were recorded within the past four years, and new sounds are being created constantly.  Older libraries from other publishers won&#8217;t have sounds necessary for [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Winter Sale Ends Soon, Libraries Still 20% Off</title>
		<link>http://www.blastwavefx.com/blog/2010/01/18/winter-sale-ends-soon-libraries-still-20-off/</link>
		<comments>http://www.blastwavefx.com/blog/2010/01/18/winter-sale-ends-soon-libraries-still-20-off/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 15:47:48 +0000</pubDate>
		<dc:creator>Laura Sinnott</dc:creator>
				<category><![CDATA[Blastwave FX]]></category>
		<category><![CDATA[HD Sound Effects]]></category>
		<category><![CDATA[all sounds 20% off]]></category>
		<category><![CDATA[sound effects discount]]></category>
		<category><![CDATA[sound library sale]]></category>

		<guid isPermaLink="false">http://www.blastwavefx.com/blog/?p=379</guid>
		<description><![CDATA[The Blastwave FX Winter Sale ends Jan. 31, 2010.  All libraries, including Power Packs, are still 20% off.
]]></description>
		<wfw:commentRss>http://www.blastwavefx.com/blog/2010/01/18/winter-sale-ends-soon-libraries-still-20-off/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Geeking Out at AES 2009 (Audio Engineering Society Convention)</title>
		<link>http://www.blastwavefx.com/blog/2009/09/16/geeking-out-at-aes-2009-audio-engineering-society-convention/</link>
		<comments>http://www.blastwavefx.com/blog/2009/09/16/geeking-out-at-aes-2009-audio-engineering-society-convention/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 15:59:59 +0000</pubDate>
		<dc:creator>Laura Sinnott</dc:creator>
				<category><![CDATA[AES]]></category>
		<category><![CDATA[AES / NAB]]></category>
		<category><![CDATA[Blastwave FX]]></category>
		<category><![CDATA[HD Sound Effects]]></category>
		<category><![CDATA[SONOPEDIA™]]></category>
		<category><![CDATA[aes]]></category>
		<category><![CDATA[Audio Engineering Society]]></category>
		<category><![CDATA[SONOPEDIA HD sound effects library]]></category>
		<category><![CDATA[sound effects]]></category>
		<category><![CDATA[The Blastdrive]]></category>
		<category><![CDATA[trade shows]]></category>

		<guid isPermaLink="false">http://www.blastwavefx.com/blog/?p=147</guid>
		<description><![CDATA[In order to give the audio engineers, music programmers, high-end microphone designers and other AES exhibitors and attendees something to talk about, we are getting geeky at AES 2009.  If you&#8217;ll be in NYC in mid-October, register for a free VIP exhibits pass and visit us at booth #833.  We&#8217;ll be displaying our [...]]]></description>
		<wfw:commentRss>http://www.blastwavefx.com/blog/2009/09/16/geeking-out-at-aes-2009-audio-engineering-society-convention/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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